![]() ![]() Otherwise the way forward will be simple: head down the hallway full of bodies, through the door that opens, down the ramp, across the chasm, and then up into a central chamber. Here you can get the last Morality points in the game: answer "I've been better" for +2 Paragon Points or "I'm okay" for +2 Renegade Points. They'll grab their pistol and start making their way down the dark hallway while talking with Anderson, who was able to make it through the Conduit Beam after Shepard did. Shepard will then be on the Citadel, being flung out of the entry point in the Extended Cut. Hackett will then get a report that informs him that somebody, almost certainly Shepard, has managed to make it onto the Citadel, meaning that the Crucible should be able to dock with the Citadel very soon. If you have the Extended Cut, you'll have a scene showing the Normandy returning to the fight with Sword Team around the Citadel. The extensive mod changes cutscenes, adds new ending sections and reworks the game's memorial scene to let Shepard live on after the trilogy's conclusion.While the above video is recorded from the original cut of the ending, the Illusive Man confrontation works exactly the same in any version of the game. For example, one Mass Effect Legendary Edition ending mod lets Commander Shepard enjoy a happy ending rather than dying aboard the Crucible. Violet McVinnie's alternate ending to Mass Effect 3 is hilarious, and modders have also taken it upon themselves to improve and expand the game's ending in the past. Thankfully, an Extended Cut DLC pack was eventually released to help flesh out Mass Effect 3's endings with new cutscenes following various characters' fates. The two acts are morally distinct, but they both result in Shepard's death and the removal of the Reapers as a threat. For example, the Mass Effect 3 Control ending sees Shepard assume direct control of the Reapers using a burst of blue energy, while the Destroy ending sees the Commander obliterate the Reaper fleet with red energy. While Mass Effect 3 does feature three distinct endings, they are each very similar and have little effect on the ultimate fates of Shepard and the Normandy crew. Related: Mass Effect 3's Original Storyboard Endings Explained The master cinematic designer apparently gave this same treatment to other BioWare game endings, too, including Dragon Age 2. However, McVinnie's glorious alternate ending sees Shepard and the Illusive Man simply kiss and make up while Aerosmith's "I Don't Want To Miss A Thing" blares triumphantly. The actual ending of the game makes Shepard choose between three different solutions to the Reaper invasion following the death of the Illusive Man. A recent Twitter post from Violet McVinnie (via GamesRadar) shows off an alternate ending to Mass Effect 3 that she created to celebrate the project's completion. All three official endings to Mass Effect 3 are considered disappointing, but McVinnie has now shared a hilarious and far preferable way to conclude Shepard's story. The final installment in the epic sci-fi trilogy was widely criticized, particularly due to its lackluster lineup of color-coded endings. Former BioWare cinematic designer Violet McVinnie recently revealed an alternate ending to Mass Effect 3that sees Shepard solve the universe's problems in the best way possible. ![]()
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